Grendel [Boss design pitch]
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Boss design pitch
Design from scratch of an enemy boss, from superficial visual design and setting to the game mechanics and behaviours along the boss phases.
This pitch document is a game concept of an hypothetical enemy boss though for the game Hellblade: Senua's Sacrifice.
By Alejandro "LoBo v4" Fresquet
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Boss design pitch.pdf 873 kB